Not one of the Fortnite World Cup’s 100 finalists was a woman. Why? | Keith Stuart

The esports industry must avoid replicating the sexism that blights other sports, says the gaming and tech journalist Keith Stuart This weekend the best latest figures from the Entertainment Software Association show that 46% of gamers are women a figure reflected in several other recent studies. The female audience for figures collected by Nielsen suggest that almost a quarter of the pro gaming audience is female, and in some parts of the world its much higher. So why arent we seeing that reflected in the Fortnite World Cup? The easy answer is because no women qualified. The heats were entirely open and held online over 10 weeks more than 40m players competed with no restrictions on age or gender. The …